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 OOC RP Discussion

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W4ND3r3r

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PostSubject: Re: OOC RP Discussion   11/7/2011, 10:21 pm

MitlekKronx wrote:
Zazarok wrote:
I thought I'd add my two cents. I thought I'd built upon what you guys have already thought off (Or just state it again encase you've thought off exactly what I'm suggesting), as too not disrupt anything.

I very much like the idea of urban warfare, on a planet which has been completely ravaged by way. For two different reasons the SDI and the PP arrive on the planet ready to do their thing. The SDI could be there because a Senator has asked that a large faction of terrorists have established a base on the planet and are causing trouble. (The PP may want to think of their own reason.) Although after getting there (and seeing what a truly bad state it's in) we're completely stranded on the planet (Because our ship was killed by the terrorists, or somebody else.) We are forced to negotiate, combat and participate in a swoop race with the local gangs and factions on the planet to find a way home.

At the same time the PP could be working with/against us (We could see how the RP plays out for this one) to get off the planet.


This doesn't sound so bad after all. But, we have another problem.

In our current RP, we have stated that the Jedi (Slug, Wanderer and me) are going to lose their powers within a week (because of some accident, for those not knowing. It's a bit complicated lolz). So if this RP happens after the current, our Jedi don't have any force powers left. So my suggestion is that all this happens before the SDI's official Guild Story. But that means we can't have Azuran (our president in the guild story, who gets killed at the end of it) getting involved into all this.


I do believe it is easier to edit that 1 post and instead of 1week to write a couple of months lolz we need that only when game launches anyway, not before.
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Merillion Skurrow
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PostSubject: Re: OOC RP Discussion   11/7/2011, 11:51 pm

I've just thought of (read stolen from ME2) an idea which may work for getting everyone to the same planet.

Perhaps both guilds are responding to a distress signal. It could be an automated beacon (perhaps quite old and outdated), which does not respond to hails.

Both Guilds land to investigate the source*, get cut off from their transports somehow (transports destroyed, dodgy weather conditions, sabotage, something like that), then meet up.

*I guess to make this more feasible one guild should arrive and get grounded first, then the other arrives and a similar thing happens. If would be odd if we both turned up simultaneously and didn't notice each other. Atmospherics could also cause problems with scanners, so that we aren't aware of each other.

Potential - Yes/No? JawaSmile
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PostSubject: Re: OOC RP Discussion   11/7/2011, 11:56 pm

well, something like that is what kind of happened to all the ships in kotor one that crashed on the planet below the star forge. and once you land you cant get up till you disable a disruption field. could use the fish dudes too maybe, what was that name rakakisha or something.
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Zazarok

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PostSubject: Re: OOC RP Discussion   12/7/2011, 1:40 am

MitlekKronx wrote:
Zazarok wrote:
I thought I'd add my two cents. I thought I'd built upon what you guys have already thought off (Or just state it again encase you've thought off exactly what I'm suggesting), as too not disrupt anything.

I very much like the idea of urban warfare, on a planet which has been completely ravaged by way. For two different reasons the SDI and the PP arrive on the planet ready to do their thing. The SDI could be there because a Senator has asked that a large faction of terrorists have established a base on the planet and are causing trouble. (The PP may want to think of their own reason.) Although after getting there (and seeing what a truly bad state it's in) we're completely stranded on the planet (Because our ship was killed by the terrorists, or somebody else.) We are forced to negotiate, combat and participate in a swoop race with the local gangs and factions on the planet to find a way home.

At the same time the PP could be working with/against us (We could see how the RP plays out for this one) to get off the planet.


This doesn't sound so bad after all. But, we have another problem.

In our current RP, we have stated that the Jedi (Slug, Wanderer and me) are going to lose their powers within a week (because of some accident, for those not knowing. It's a bit complicated lolz). So if this RP happens after the current, our Jedi don't have any force powers left. So my suggestion is that all this happens before the SDI's official Guild Story. But that means we can't have Azuran (our president in the guild story, who gets killed at the end of it) getting involved into all this.

We've already gone through this :p,. I changed the time from a week, to three weeks. So that you Jedi can have time to be Jedi for a little longer. Also having the RP before our guild story begins would make no sense at all.
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Zazarok

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PostSubject: Re: OOC RP Discussion   12/7/2011, 1:42 am

Merillion Skurrow wrote:
I've just thought of (read stolen from ME2) an idea which may work for getting everyone to the same planet.

Perhaps both guilds are responding to a distress signal. It could be an automated beacon (perhaps quite old and outdated), which does not respond to hails.

Both Guilds land to investigate the source*, get cut off from their transports somehow (transports destroyed, dodgy weather conditions, sabotage, something like that), then meet up.

*I guess to make this more feasible one guild should arrive and get grounded first, then the other arrives and a similar thing happens. If would be odd if we both turned up simultaneously and didn't notice each other. Atmospherics could also cause problems with scanners, so that we aren't aware of each other.

Potential - Yes/No? JawaSmile

I think it would be more fun to have two different means of us arriving (So that we're not linked at all together in the beginning.) For instance the PP could be responding to a distress signal, whilst the SDI was sent to eradicate the terrorist group. Happy
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Barraca Rucol
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PostSubject: Re: OOC RP Discussion   12/7/2011, 2:03 am

Zazarok wrote:
The SDI could be there because a Senator has asked that a large faction of terrorists have established a base on the planet and are causing trouble. (The PP may want to think of their own reason.) Although after getting there (and seeing what a truly bad state it's in) we're completely stranded on the planet (Because our ship was killed by the terrorists, or somebody else.) We are forced to negotiate, combat and participate in a swoop race with the local gangs and factions on the planet to find a way home.


If it's a republic controlled planet we could be stationed there to reinforce the overwhelmed garrison. But we could have a secret main objective, which only the paladins know about, which is to obtain some information or tech the terrorists have and are selling/using.
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PostSubject: Re: OOC RP Discussion   12/7/2011, 2:24 am

just to clear something up, in my mind the PP are elite guards or an elite defence force that can be send in case of emergency to greatly bolster a defensive fortification for example. i might be wrong but its your name mainly that makes me think of large shiny knights in armour defending the gates against the storming hordes of doom and ponies.

while we are more a black ops/commando force that is deployed when something needs to be destroyed, kidnapped, stolen, assasinated etc.

lets use these differences in some way. working methods for one are pretty different if i am right in this assumption.

( Mad Twilek --> this is how slug looks in real life!)
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PostSubject: Re: OOC RP Discussion   12/7/2011, 7:00 am

I have another idea for this RP.


It all starts with the SDI (I think the SDI should do this, because we are the Black Ops guys, and the PP are the shiny knights lolz) being send to some tropical rainforest planet, with no influence of both the Republic or the Empire, to eliminate a group of terrorists who are threathening a capital city of the planet. The SDI simply infiltrates the building they are hiding in, and take the terrorists out with ease.

Then a few seconds after we killed the leader of the terrorist, who was the last one alive, the PP storm in the building opening fire on us. They were mistaking us for a gang of mercenary's for a few seconds, with the SDI ducking for cover. Then the PP realise the SDI are from the Republic, and lower their weapons. The PP were send to PROTECT the leader of the terrorists, because the leader was an important contact of some important guy in the Senate or something (the shiny knights part lolz). We have this big argument with both sides saying; "WHAT THE HELL ARE YOU DOING!".

Then suddenly our transports get destroyed by an Imperial bombing. It turns out the Empire had set up a trap for two Republic commando squads. The Senator who had send in the PP to protect the terrorist, turns out to be a spy for the Empire, and organised this entire trap. The Empire would make it all look like the terrorist suicide bombed themselves, and took us with them into the afterlife.

The SDI and the PP descide to stop arguing for a few seconds, and escape the building. The Empire has an entire fleet stationed above the planet to prevent anyone from leaving it. We're trapped on the planet. The Empire sends in an entire army to track us down. Then we from hiding place to hiding place to avoid Imperial scout squads, and try to get of the planet to inform the Republic. We can have several guerilla fights like the Vietcong did in Vietnam, and the SDI and the PP will turn into best frieeeeends VeryHappy


Yes or no? lolz
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Razz L'ithar
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PostSubject: Re: OOC RP Discussion   12/7/2011, 9:56 am

Sounds mildly epic. I wouldnt mind it.

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PostSubject: Re: OOC RP Discussion   12/7/2011, 8:18 pm

Do we know approximately how many people plan to take part in this? both Pp and SDI? It would help to know so we can think of a story appropriate to that number.

I'm going to be brave and say 8 people from SDI, am I correct in assuming at least that many from PP side as well? Happy
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PostSubject: Re: OOC RP Discussion   12/7/2011, 8:21 pm

Let's count them up a bit.

-Mitlek (me)
-Wanderer
-Berend
-Slug
-Zaz
-Eirik
-Serenity


Perhaps Fred would also join, but he is in Israel at this very moment. So he won't be joining us for some time... And what about Bloodshine? He said he would remain active on our forums after he 'betrayed' us...?
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PostSubject: Re: OOC RP Discussion   12/7/2011, 8:51 pm

Right now we're looking at about 5-6 people from our guild, though if we raise the hype a little bit I'm sure we could catch more peoples' interest. We have to make sure we can hold our end of the deal of course, so people don't lose interest or get caught up in RL business while the RP is ongoing. Happy

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PostSubject: Re: OOC RP Discussion   12/7/2011, 9:58 pm

-Razz
-Ken
-Skurrow
-Brodie
-Barraca
-Alden
-Zayne
-Mitch

That the number?

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PostSubject: Re: OOC RP Discussion   12/7/2011, 10:00 pm

Here is an idea: Highly placed Empire official looking to defect to the republic and bring with him ton of valuable information. However he will only do that if we help his whole family escape.
Upon contact the official has promised to provide the names of 2 empire spies as a show of his value.
SDI objective: Eliminate or capture the 2 spies named by the official. After completion assist the PP.
PP objective: Plan protect and escort the official and his family to safe-house in Coruscant.

It still needs details like planet name where we must go and stuff but that can be figured out easy if people like this idea.

ps: the original base idea is not mine, it is a rp on the official forums however it is my hope that if people like it we can solve it a much different way then there. Happy
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PostSubject: Re: OOC RP Discussion   12/7/2011, 10:01 pm

Razz L'ithar wrote:
-Razz
-Ken
-Skurrow
-Brodie
-Barraca
-Alden
-Zayne
-Mitch

That the number?

Ah, barraca and alden said they'd join? Goody.

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PostSubject: Re: OOC RP Discussion   12/7/2011, 10:41 pm

hm, dont want to be a party pooper but aint that a bit too much? so many people in one rp, does that work well?
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W4ND3r3r

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PostSubject: Re: OOC RP Discussion   12/7/2011, 10:54 pm

Berend Karlinger wrote:
hm, dont want to be a party pooper but aint that a bit too much? so many people in one rp, does that work well?
yep it does, just have to be smart about it, in cases like this it helps if we make a separate thread where we just post stuff like "x y z people r on T place" basically a roster of where ppl are and maybe a 1 liner about what they are doing so people who are writing can use it as quick reference to know who to include in their posts and who not lolz


ps back to the other thingy tho, the idea i posted above, do you guys like it? do you want me to expand on it or just look for another?
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PostSubject: Re: OOC RP Discussion   12/7/2011, 11:19 pm

High numbers of people means its less likely to die off because people can't commit. If there is continuous posting, people are more likely to want to stay active for it.

I think it'll be easy enough to keep track Happy

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PostSubject: Re: OOC RP Discussion   12/7/2011, 11:53 pm

If things do become too complicated, I'll stand down. Got lots of other stuff to do atm ^^

Oh and I like W4nd3r3r's idea!
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PostSubject: Re: OOC RP Discussion   13/7/2011, 1:45 am

Merillion Skurrow wrote:
If things do become too complicated, I'll stand down. Got lots of other stuff to do atm ^^

Oh and I like W4nd3r3r's idea!


And what about mine? I also posted my idea somewhere on this page.
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PostSubject: Re: OOC RP Discussion   13/7/2011, 2:37 am

MitlekKronx wrote:
Merillion Skurrow wrote:
If things do become too complicated, I'll stand down. Got lots of other stuff to do atm ^^

Oh and I like W4nd3r3r's idea!


And what about mine? I also posted my idea somewhere on this page.

Sorry, I overlooked your post somehow >.< (I was reeeally tired yesterday).

Anyway, its pretty good too. It sounds like SDI and PP would have more direct interaction in your concept, which is a huge bonus.

But I'm leaning towards W4nd3r3r's atm, because I like the idea of a proactive story for a change.

Either would do, though. Happy
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PostSubject: Re: OOC RP Discussion   14/7/2011, 11:17 pm

or...

this entire rp could happen within a week of the end of operation genomorph
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PostSubject: Re: OOC RP Discussion   15/7/2011, 12:00 am

W4ND3r3r wrote:
Here is an idea: Highly placed Empire official looking to defect to the republic and bring with him ton of valuable information. However he will only do that if we help his whole family escape.
Upon contact the official has promised to provide the names of 2 empire spies as a show of his value.
SDI objective: Eliminate or capture the 2 spies named by the official. After completion assist the PP.
PP objective: Plan protect and escort the official and his family to safe-house in Coruscant.

It still needs details like planet name where we must go and stuff but that can be figured out easy if people like this idea.

ps: the original base idea is not mine, it is a rp on the official forums however it is my hope that if people like it we can solve it a much different way then there. Happy

I like it, and has enough open areas for people to be creative as its not too structured.

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PostSubject: Re: OOC RP Discussion   15/7/2011, 2:08 am

woah, i didn't realise there were 2 pages of this, so my post makes no sense lolz

I like wands idea too, pretty much cause it incorporates all the other ideas.
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PostSubject: Re: OOC RP Discussion   15/7/2011, 5:06 am

Razz L'ithar wrote:
W4ND3r3r wrote:
Here is an idea: Highly placed Empire official looking to defect to the republic and bring with him ton of valuable information. However he will only do that if we help his whole family escape.
Upon contact the official has promised to provide the names of 2 empire spies as a show of his value.
SDI objective: Eliminate or capture the 2 spies named by the official. After completion assist the PP.
PP objective: Plan protect and escort the official and his family to safe-house in Coruscant.

It still needs details like planet name where we must go and stuff but that can be figured out easy if people like this idea.

ps: the original base idea is not mine, it is a rp on the official forums however it is my hope that if people like it we can solve it a much different way then there. Happy

I like it, and has enough open areas for people to be creative as its not too structured.

If we go with this I will write a starting post with just a bit more info, for reference people can go to our site and check out or own rp's opening post and see how that is written.
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PostSubject: Re: OOC RP Discussion   15/7/2011, 6:02 am

cool, but we could have it on the planet Desevro, which i talked about earlier, which has a tundra climate (because every sw planet only has one climate remember) and that would be unusual and interesting, and of course we could have urban settings.
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PostSubject: Re: OOC RP Discussion   15/7/2011, 7:31 am

we will most definitely start in an urban setting it is most logical since contact and family probably wont live in a cave in the desert lolz
Other then that i don't mind what planet we will be on just choose one which has a city and isn't fully empire ill look some up tomorrow
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PostSubject: Re: OOC RP Discussion   15/7/2011, 7:50 am

W4ND3r3r wrote:
Razz L'ithar wrote:
W4ND3r3r wrote:
Here is an idea: Highly placed Empire official looking to defect to the republic and bring with him ton of valuable information. However he will only do that if we help his whole family escape.
Upon contact the official has promised to provide the names of 2 empire spies as a show of his value.
SDI objective: Eliminate or capture the 2 spies named by the official. After completion assist the PP.
PP objective: Plan protect and escort the official and his family to safe-house in Coruscant.

It still needs details like planet name where we must go and stuff but that can be figured out easy if people like this idea.

ps: the original base idea is not mine, it is a rp on the official forums however it is my hope that if people like it we can solve it a much different way then there. Happy

I like it, and has enough open areas for people to be creative as its not too structured.

If we go with this I will write a starting post with just a bit more info, for reference people can go to our site and check out or own rp's opening post and see how that is written.

Yeah thats what Id expect Happy

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PostSubject: Re: OOC RP Discussion   15/7/2011, 8:02 am

W4ND3r3r wrote:
Here is an idea: Highly placed Empire official looking to defect to the republic and bring with him ton of valuable information. However he will only do that if we help his whole family escape.
Upon contact the official has promised to provide the names of 2 empire spies as a show of his value.
SDI objective: Eliminate or capture the 2 spies named by the official. After completion assist the PP.
PP objective: Plan protect and escort the official and his family to safe-house in Coruscant.

It still needs details like planet name where we must go and stuff but that can be figured out easy if people like this idea.

ps: the original base idea is not mine, it is a rp on the official forums however it is my hope that if people like it we can solve it a much different way then there. Happy


A bit late for my opinion on this, but I really like it VeryHappy sounds like the teaser of a great story to come, can't wait to partake
Jawa Winky
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PostSubject: Re: OOC RP Discussion   15/7/2011, 8:52 pm

just something i thought of was the halo style forerunners the SW universe has.

http://starwars.wikia.com/wiki/Celestial those guys.

maybe we can do something cool with some weird ass artifact or something that is on the planet we are going? they are pretty unknown so we could pretty much do anything.
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PostSubject: Re: OOC RP Discussion   15/7/2011, 9:51 pm

Berend Karlinger wrote:
just something i thought of was the halo style forerunners the SW universe has.

http://starwars.wikia.com/wiki/Celestial those guys.

maybe we can do something cool with some weird ass artifact or something that is on the planet we are going? they are pretty unknown so we could pretty much do anything.
if you people want it its easy to incorpare since the official can have almost anything as information, he can have a holomap to such place that they sith are trying to get their hands on.

Just decide if you want it or not, I'm planing to write the draft for the opening post tonight if everything goes well.

Oh, When do we plan to start it?
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PostSubject: Re: OOC RP Discussion   15/7/2011, 9:59 pm

We could do either say Saturday or Sunday, or start Monday.

And you could make the information about a spooky awesome artifact, sure why not.

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PostSubject: Re: OOC RP Discussion   16/7/2011, 2:40 am

well that would add in something else from the original ideas, so that's even better.

maybe it could be something that improves hyperdrives? that way everyone would want it.
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PostSubject: Re: OOC RP Discussion   16/7/2011, 6:19 am

Disclamier: This is a draft, it needs to be accepted by more then 50% of the participants before it gets posted as a separate thread.
It will also be amended by a longer opening post that will start the story written together by me and the senior participant PP member.




Joint ops: Operation Crimson Convert.

Length: As long as we complete the taks.

Prequel: Both the PP and the SDI members are resting on Coruscant after previous assignments.
Summary: A highly placed Empire official is looking to defect to the republic and promises to bring with him a lot of highly valued information, information the republic was looking trying to get their hands on for a long time. The target codename, King has one condition: He wishes to bring his wife and two children with as well. Upon contact he agreed to provide the location of two highly dangerous empire spies as a show of good faith.
PP objective: Plan, protect and escort King and his family to a safe house in Coruscant.
SDI objective: Accompany the PP, learn the location of the two spies, and eliminate them. Upon completion, rendezvous with PP again and assist them in completing their objective.
Open: Open to all members of PP and SDI
Historical placement:
SDI: This rp takes place 1week after the completion of Operation Genomorph
PP: <need input>
Factions involved: Republic, Sith Empire, Red suns.
Locations: Coruscant, Balmorra, Corellia, Voss.


Rules:


1) Be respectful to each other.

2) God mode/ omnipotent mode isn't allowed, everybody has at least some weaknesses.

3) Star Wars physics apply.

4) Higher ranks aren't allowed to just pull rank over lower ranking members, everybody has to treat each other with respect.

5) If your and another character ends up forming a relationship, please keep the content decent. This is a public board and not everyone wants to read about how you steamily snogged in the backroom of a cantina.

6) No ninjaing other peoples characters. You're allowed to do some dialogues for them if it fits the story, but you can't make them do actions that have a big impact on their character, their part of the story, or that gets them wounded or even killed. (exception to this is when you and the character in question have discussed so before hand and he/she specifically allowed for you to do a scene where he/she gets injured (killing is never allowed))

7) When going out of character put your lines between [ ... ] or {...}.

8) Please stick to your forum rank (lower is also allowed off course).

9) Stick to the Star Wars theme and don't rp about other IP's like Star Trek, Battlestar Gallactica etc.

10) Write a biography for your character so people can get to know your character before they start rping with you. It's fun and it helps others learning to know your character better!

11) Please try to type in book style. It reads easier and typically runs smoother. That means using quotation marks for speech and full sentences for actions and descriptions. Along with that, try to keep it at least a paragraph, the more you write out, the easier it is to react to and keep the game rolling.
IE: Tann'ani walked toward the cantina, spotting a familiar armoured figure whom she had come to know as her squad-mate and Lieutenant, Zazarok Pal. "Hello, Zaz.", Tani bowed slightly in greeting.

12) Before posting any new section of an RP, always post a place holder of a sentence or two. Then edit your place holder into your proper post. This prevents the case where two members can be writing at the same time, and person A posts the next part of the story, while person B's part of the story has been made obsolete as it conflicts with person A's part of the story. You have 25 minutes to write your part of the RP from your place holder before other members have permission to ignore your place holder. This is so that members don't write a place holder and reply six hours later, as this holds up other SDI members from writing their RP post's. Also an admin has the right to delete your place holder after the 25 minutes has expired, you've been warned.

Note: Since this is somewhat of a covert mission the number of additional crew that can be brought along isn’t more then 50. (these are the cannon fodder that is npc and is allowed to die during the mission.


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Razz L'ithar
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PostSubject: Re: OOC RP Discussion   16/7/2011, 7:44 am

Sounds good to me. I'll say it'll be about 2 weeks after the finish of Cascade.

Plus we just use the colour orange for OOC text in a post.

Although the place holder sentence thing is a good idea, we might have to incorporate that into our RP rules ^^

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Berend Karlinger

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PostSubject: Re: OOC RP Discussion   16/7/2011, 8:12 am

sure. this is fine. i have thought of something to go for the SDI opening post. can i haz? tomorrow ill write a cool one involving all SDI and getting us the mission.
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Zazarok

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PostSubject: Re: OOC RP Discussion   16/7/2011, 8:21 am

Okay I like your idea Wand Happy, thanks for notifying me Berend.

Wand do you mind if I edit the brief again like last time? I just want it to sound more epic Happy
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Berend Karlinger

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PostSubject: Re: OOC RP Discussion   16/7/2011, 8:24 am

bit weird writing for operation genomorphs after show, so ill be nicely vague on what happened before were we start. still im pretty excited to write my post Happy just dont want to now, and tomorrow people can react to it lolz
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W4ND3r3r

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PostSubject: Re: OOC RP Discussion   16/7/2011, 9:11 am

Zazarok wrote:
Okay I like your idea Wand Happy, thanks for notifying me Berend.

Wand do you mind if I edit the brief again like last time? I just want it to sound more epic Happy

sure go ahead send me the edits on skype and i put em up.

Razz post the thing you want me to put in there and ill edit it into teh post as well.
that goes for any additional rules you want.
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Zazarok

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PostSubject: Re: OOC RP Discussion   16/7/2011, 9:40 am

I'm sorry to spoil the fun here, but we need to finish our current RP called 'Operation Genomorph' before we begin this cross guild RP. I'm doing this for several reasons.

1. I don't want the SDI's attention split between two RP's. As then Genomorph will probably never be finished.
2. We still have loads of time before launch to finish our RP, and the PP and SDI one.
3. This will tell us what state the SDI is in at the start of the cross guild RP. (We still don't know what's going to happen in the final confrontation.)
4. We're nearing the end of our RP, so it shouldn't take too long.

If anybody disagree's for some reason, can you please send me a PM Happy.
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Alden Wavingwalker

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PostSubject: Re: OOC RP Discussion   16/7/2011, 10:10 am

Zazarok wrote:

(We still don't know what's going to happen in the final confrontation.)

Just try not to die before the cross-RP lolz
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PostSubject: Re: OOC RP Discussion   16/7/2011, 10:52 am

Alden Wavingwalker wrote:
Zazarok wrote:

(We still don't know what's going to happen in the final confrontation.)

Just try not to die before the cross-RP lolz

Don't worry he is not allowed to VeryHappy but i bet he is going to be high as a kite again =))
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PostSubject: Re: OOC RP Discussion   16/7/2011, 11:23 am

Heh, Im ready for it whenver, if you guys want to finish yours go right ahead. Speaking of which, I should probably put a Post in Cascade! Been abit busy/ cant get to the internet, but our is probably too far from a finish to stop, so PP will just do it side-by-side. We all suffer from some sort of Text-based Diaherra.

And if anyone else wants to do the PP opening post or details, please feel free. I often hit a downfall when it comes to that kind of setting the scene stuff.

Id nominate SKurrow, but you're doing alot atm....but you did our history and doing a sterling job with Cascade you might be best lol.

Or Ken even.

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Brodie Solo
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PostSubject: Re: OOC RP Discussion   16/7/2011, 5:26 pm

Razz L'ithar wrote:
I should probably put a Post in Cascade! Been abit busy/ cant get to the internet, but our is probably too far from a finish to stop, so PP will just do it side-by-side. We all suffer from some sort of Text-based Diaherra.

I understand the reasons, but it'd be good to get Cascade going again.

On the diahorrea point, I've never found it a problem!!! Jawa Lolz
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PostSubject: Re: OOC RP Discussion   16/7/2011, 8:05 pm

@ Wanderer,

Are we going to use my ciminal organisation on this one? Say Whaaa?.

Is it ok if I also involve that Trandoshan Bounty Hunter who was chasing us in Genomorph? lolz


(For those not knowing, Wanderer and I were being chased by a Trandoshan Bounty Hunter. I defeated him, but he escaped and is still alive. This Red Suns have put a bounty on my characters head. So that could get nasty lolz)
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PostSubject: Re: OOC RP Discussion   16/7/2011, 11:15 pm

Red suns are done to dead in the SW universe Happy there are so many smuggler clans and such that are called that. anyway @SDI what are we going to do, start now or finish our RP first? i will not post our opening post before that is clear at least.
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W4ND3r3r

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PostSubject: Re: OOC RP Discussion   17/7/2011, 1:11 am

Berend Karlinger wrote:
Red suns are done to dead in the SW universe Happy there are so many smuggler clans and such that are called that. anyway @SDI what are we going to do, start now or finish our RP first? i will not post our opening post before that is clear at least.
lets give it until wednesday to finish and then we will see. Happy
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PostSubject: Re: OOC RP Discussion   17/7/2011, 5:54 am

Wednesday isn't long enough at all. I'd give it until the end of the month, then by my best estimates we should be completely ready.
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Berend Karlinger

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PostSubject: Re: OOC RP Discussion   17/7/2011, 6:00 am

yeah, zazarok's time span is about right.
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Kardala Kenobi
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PostSubject: Re: OOC RP Discussion   17/7/2011, 6:48 am

Good, about Cascade, Merl mentioned something about the first "part / chapter" of the story almost being complete. If so, we might want to take a break there then resume after the cross-guild story? I don't think I'll have sufficient time for two RPs at once while doing admin stuff while trying to have some real-life hehe. Seems a bit hectic.

Anyway, it's good that you S.D.I folks have decided to finish off your story first before beginning this one, gives us time as well. Who should write the Opening Post? I can volunteer, but personally, I'd like to see S.D.I's opening post before posting ours, that is if I'm writing it.

Merl, you are more than welcome to take the job, but it's all covered if you can't of course Happy

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